Roof Hopping

Initially, this level was built into the Rooftop Construction level, but with the axis-swapping that would have taken place in the other level, it just wouldn’t work out.  Another thing that I needed to consider was the fact that Trade Secret is a browser based game, so in order to help keep loading times and draw calls down, we split the areas in two.  This area looked much different initially, but some of the art assets couldn’t be created in time, so I had to go back and incorporate existing assets into the level and try to keep the atmosphere the same.


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